|
This is from a series of tutorials that is being published on Bill Reiss' XNA 101 site. It starts with
Lesson 18: Starting the Air Hockey Project
(the main site is XNA 101). I figure its going to be pretty much a cut and paste job,
but all I'm looking to do is get an idea of some of the basic game creation ideas, game loops and basic stuff like that.
[Plus I want something that I can copy to a 360 just to see how it all looks]
We all gotta start somewhere :)
|